翻訳と辞書 |
Mark Allen (software developer) : ウィキペディア英語版 | Mark Allen (software developer) Mark Allen is a software engineer, game programmer and game designer. As a student at the University of California, San Diego, Allen used UCSD Pascal to develop a 6502 interpreter for the Pascal language in 1978, along with Richard Gleaves. This work later became the basis for Apple Pascal in 1979.〔(The UCSD P-System Museum ) History of the UCSD P-System〕〔(The Pascal Programming Language ) The origins of Pascal〕〔(Kernelthread.com ) First Bytes Into An Apple〕 Later, Allen developed a number of well-received computer games for the Apple II, including ''Stellar Invaders'',〔(Giant List of Classic Game Programmers ) See Mark Allen's entry〕 Sabotage〔(Sabotage ) entry on MobyGames〕〔(Video play-through ) of ''Sabotage'' on an Apple II〕 and ''Pest Patrol''.〔(Pest Patrol ) entry on MobyGames〕 ''Sabotage'', In particular, became a classic Apple II game and sparked numerous clones. One such clone, ''Parachute'', was preloaded software on early iPods that had displays. ==References==
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Mark Allen (software developer)」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|